qt:object properties can be accessed with
qt:property (setf-able).
The name of the property can be either a string in C++ style or a symbol in Lisp style.
The predefined Qt properties can be accessed with symbols in the keyword package.
(let ((object (make-instance 'qt:object))) (setf (qt:propertyobject :object-name) "Foo") (assert (string= "Foo" (qt:propertyobject "objectName"))))